Educational technology
مشاركة/ وداد البلوي
is the study and ethical practice of
facilitating learning and improving performance by creating, using and
managing appropriate technological processes and resources."] The term educational technology is often associated with, and encompasses, instructional theory and learning theory. While instructional technology
is "the theory and practice of design, development, utilization,
management, and evaluation of processes and resources for learning,"
according to the Association for Educational Communications and
Technology (AECT) Definitions and Terminology Committee,
educational technology includes other systems used in the process of
developing human capability. Educational technology includes, but is not
limited to, software, hardware, as well as Internet applications, such
as wikis and blogs, and activities. But there is still debate on what
these terms mean.
Technology of education is most simply and comfortably defined as an
array of tools that might prove helpful in advancing student learning
and may be measured in how and why individuals behave. Educational
Technology relies on a broad definition of the word "technology."
Technology can refer to material objects of use to humanity, such as
machines or hardware, but it can also encompass broader themes,
including systems, methods of organization, and techniques. Some modern
tools include but are not limited to overhead projectors, laptop
computers, and calculators. Newer tools such as "smartphones" and games
(both online and offline) are beginning to draw serious attention for
their learning potential. Media psychology is the field of study that
applies theories in human behavior to educational technology.
Consider the Handbook of Human Performance Technology. The word technology for the sister fields of Educational and Human Performance Technology
means "applied science." In other words, any valid and reliable process
or procedure that is derived from basic research using the "scientific
method" is considered a "technology." Educational or Human Performance
Technology may be based purely on algorithmic or heuristic processes,
but neither necessarily implies physical technology. The word technology
comes from the Greek "techne"
which means craft or art. Another word, "technique," with the same
origin, also may be used when considering the field Educational
Technology. So Educational Technology may be extended to include the
techniques of the educator.[citation needed]
A classic example of an Educational Psychology text is Bloom's 1956 book, Taxonomy of Educational Objectives. Bloom's Taxonomy
is helpful when designing learning activities to keep in mind what is
expected of—and what are the learning goals for—learners. However,
Bloom's work does not explicitly deal with educational technology per se and is more concerned with pedagogical strategies.
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